Category Archives: Revisited

Lords of the Fallen – Performance Update

It was inevitable that we'd eventually encounter a game where day of launch bugs affected performance to the point where we'd have to rerun all of our numbers. The first game to earn that dubious distinction is Lords of the Fallen, which we first looked at last week. One week later the first patch has arrived, and with it CrossFire now at least works and performance in many instances has improved. This will be our first "before and after" article, and we'll have charts for both versions of the game.
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