Everyone knows that Intel doesn't make the fastest graphics solutions in the world right now. In fact, at best their GPUs are typically equivalent to the slowest GPUs that AMD and NVIDIA make; at worst, they're about half that level of performance. But they have one quality that makes them essentially ubiquitous: they're "free". Outside of Intel's enthusiast LGA2011 platform, all current Intel platforms use processors that include some form of graphics. From the lowly Celerons and Pentiums up to high-end Core i7 processors, if you buy any of Intel's consumer CPUs you're going to get some form of Intel graphics.
Continue reading Intel’s Broadwell-U and HD 5500 Performance
The concept of a "Gaming PC" often gets a bad rap. You'll get a lot of people looking at the cost of a top-of-the-line $2000 pre-built system (or just an overpriced gaming system) and wondering, "Who on earth would spend that much money on a system that's just for playing games!?" Obviously, the idea that a gaming PC is just for playing games is ludicrous -- any modern PC that can play games can inherently do all of the other PC-centric tasks equally well, if not better than the average non-gaming PC.
And since most homes in developed countries already have at least one PC, the true cost of a "gaming PC" is often the price of a graphics card. We already discussed the subject of graphics cards in our previous post, so today we're going to flesh things out with a look at what to use when putting together a complete budget gaming PC. Our goal is to have a system that can handle all the latest games at reasonable quality setting, priced at less than $750.
Continue reading Budget Gaming PC, April 2015
If Skyrim is a poor choice for a graphics benchmark, Tomb Raider is on the opposite end of the spectrum. Part of that almost certainly stems from Tomb Raider's next-gen console roots, as the CPU core in both the PlayStation 4 and Xbox One is relatively slow compared to a modern PC core -- they both use AMD's Jaguar core, which is found in AMD Kabini APUs -- but Tomb Raider is also very good at utilizing GPU resources. The result is that you get excellent scaling with faster GPUs in Tomb Raider, much more than what you see in other games.
Continue reading Tomb Raider Performance
Performance benchmarking with graphics cards (GPUs, aka Graphics Processing Units) is what we at Gaming Bench are here to provide, but if you want to know what sort of GPU Performance you can expect, it helps to know what we're using for our test systems. It might seem a little late in coming, since we've already posted results for five games, but we're still early in the game. We'll of course update our selection of hardware as time passes, but let's get to the current selection.
Continue reading GPU Performance – Test Systems