Want to know how not to build a good cross-platform title that's worth testing? The Crew from Ubisoft is a good answer. I'm not sure if I should blame Ubisoft or Ivory Tower, but someone in the product management side of the equation needs to have their butt kicked. Why the negativity? Simple: frame rate caps are stupid and lazy, and what's more they can artificially limit the game in question, particularly on the PC platform. It's one thing to try to target 30 or 60 FPS on a console game, as everyone will presumably connect the console to an HDTV, but PCs have a lot of other options... like for example a 2560x1440 G-SYNC display that can refresh at up to 144Hz; run The Crew on that bad boy and you're going to lock in at 60 FPS, just like everyone else. In a word, it's stupid. It also makes a game pretty useless as a benchmark, but since I have a copy of The Crew I wanted to at least play around with some testing....Continue reading The Crew Performance – Frame Caps Suck!